front TerrariaAfter the 1.4 update, it was basically impossible to level up as a summoner. Aside from the lack of available minions and the fact that the minions currently available are mostly terrible, the summoner class doesn’t really hold its own. Instead, all Summoner players must use weapons from other classes to progress.
However, thanks to the End of Journey update, the Summoner class is one of the best in the game. In addition to new, better minions, summoners finally have a ton of great weapons to choose from.
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Spider Queen staff
One of the few weapons summoners had prior to update 1.4 was the Spider Queen Scepter, which summons Spider Queen Sentinels and can only be crafted in Hardmode. Unlike minions that move around and follow the player, Guards stay in one place unless they are recalled elsewhere and they disappear after a few minutes. Spider Queen Sentinels shoot spider eggs at enemies dealing damage if they hit them.
Although it is an ancient weapon, it is still effective for a number of reasons. If the egg hits an enemy, the egg will crack and two small spiders will crawl on the enemy, which will deal more damage and apply the “Toxic Acid” effect to the enemy. In short, this sentry deals relatively high damage. Since Summoner players will likely spend most of their time in early hard mode buying Spider Fangs to craft a Spider Wand for Spider’s minions, they can also easily earn enough to craft a Spider Staff, which is a great companion to the Spider Staff and is great for early Hardmode enemies.
Frost Hydra staff
Another old summoning weapon that is still active is the Frost Hydra Staff, a Plantera climate weapon that summons the Frost Hydra Sentinel. Frost Hydra fires magic ice projectiles at enemies, an attack that damages and knocks back enemies.
Since Sentinels will continue to attack enemies for several minutes even if the player leaves the area or dies, these weapons are great for fighting multiple groups of enemies. The only problem is that the Sentinel cannot move and will disappear if not revived. Also, while the Frost Hydra is stronger than the Spider Queen, this weapon is harder to obtain because it’s in the Frost Chest in the Dungeon.
back seat gel
While this may come as a surprise, some Terraria Also a summoning weapon that deals damage to the summoner. This means that the summoner can use them to fight enemies in addition to using them to move. However, out of all the mounts that can deal damage, the winged mount Slime is the best choice, summoned with a gel-like backseat item.
When combined with Summoner’s items and buffs, mounts can deal relatively high damage to enemies by jumping on them. Although the mount moves slowly forward, it can jump high, hover in the air for a while, and then land without causing damage when falling to the player. Also, since it’s one of the optional boss drop items, Queen Slime, it’s one of the best mounts for summoners, as one of the best staff, Bladed Staff, is also a Queen Slime drop. Since the player can even use his slime vehicle to attack, Terraria It should also be considered as one of the most important indie games.
hawthorn
Following the Journey’s End update, whips were introduced, finally allowing the summoner to attack enemies without using other weapons. Before Hardmode, the player could easily craft a Snapdragon Whip using 12 Burners, 3 Vines, and 3 Forest Spores on an Iron or Lead Anvil. Like all whips, Tuna directs minions towards enemies it hits, and minions deal more damage to marked enemies.
In addition to base damage and marking abilities, Tuna also provides players with the “Rage of the Jungle” buff, increasing their attack speed by 20%. In addition, it causes a “Poisoned” debuff effect on enemies, which is very effective against the Eye of Cthulhu. Although easy to craft, this weapon remained a useful ability for summoners until after Plantera.
spinal tap
Another whip before Hardmode is Spinal Lash, which is still relevant after Plantera. Compared to other whips in the game, Spine Lash is best suited against large groups of enemies, as it has the least damage reduction per hit in a single swing, meaning any additional enemies the whip hits in a single swing still takes a lot of damage.
However, spine hits do not grant any assist effects to the player nor any debuff effects to enemies. Also, it can only be crafted after defeating the Skeletron, as the player needs to use 90 Bones and 55 Spider Webs to craft it.
Daystar
After defeating Plantera, some mobs in Hardmode dungeons will drop a Morningstar Whip, one of two whips in the game that gives minions the ability to critically strike. With its high base damage, extremely low damage-per-hit reduction, and high knockback, this whip is perfect for dealing with tough late-game enemies.
However, the main problem with this whip is that it is much slower than other whips, which can be a problem in some situations where a quick attack is required. Due to this, this whip is more expensive than other whips.
evening harvest
After Hardmode and after Plantera, the player may encounter the Pumpkin Moon event. The Pumpkin King, the toughest enemy in the event, has a chance to drop the Dark Harvest Whip if the player defeats it. The whip casts an aura of “dark energy” on the target, and if the minions hit those targets, the aura expands and deals damage to other enemies around the target. Shadow Harvest also gives players the “Harvest Time” buff, which increases attack speed.
However, whips do not deal summon card damage to enemies like other whips. It will also be difficult for players to obtain as it is an event-only whip and can only be dropped from difficult enemies.
kaleidoscope
Aside from Morning Star, the Kaleidoscope Whip is the only whip in the game that allows minions to deal critical hits. Due to its extremely high base damage, speed, and range, it is easily considered one of the best in the game. When paired with the late-game sci-fi minion weapon Stardust, it becomes unstoppable.
However, the Queen of Light boss has a 25% whip drop rate, which is one of the hardest bosses. Therefore, players have to put in a lot of effort to get this. Kaleidoscope also has a weaker repelling ability, so it may not work well with crowds.
firecrackers
One of the items that can be dropped after defeating the Wall of Flesh is the Cannon Whip. When this whip is aimed at an enemy, minions hitting it will cause an explosion. The damage from this explosion is always about 2.75 times the damage that minions deal to enemies.
While the whip has a much lower base damage than the later Hardmode whip, the explosive ability can make it even more powerful as long as the player has powerful minions. Combined with “On Fire!” » Cannons are a surprisingly useful late game weapon due to the bad effects they cause.
Durendal
Using the 12 Sacred Rods on the Anvil of Mithril or Orichalcum, the player can craft Durendal’s Whip. If an enemy is hit by this whip, the player gains “Durendar’s Blessing”, which increases attack speed. This whip also has high base damage and summon card damage.
While the whip itself isn’t as strong as other Hardmode whips and doesn’t have much range, it becomes incredibly powerful when used in conjunction with other Hardmode whips due to the increased speed. Also, compared to other whips, it’s easier to get.